At present, for the closed Beta of cross-platform sandbox MMORPG Albion Online underway, and according to developer Sandbox Interactive, they may be takes some time to explain their Zone as well as Flagging systems, and with regard to two core structures in Albion Online, and both are majorly focuses on keeping PvP fun as well as challenge for everyone, at the same time, players are tend to on UPAlbion.
Like most MMOs, Albion Online provides specific zones for both PvE and PvP activities – a Green Zone and a Red Zone respectively. The Green Zone effectively protects beginners and gives non PvP players the freedom to move about without being killed by other players.
This system works in tandem with the Flagging system, which has replaced their initial penalty system for attacking other players. In Albion Online, before being able to attack others in PvP, players have to “flag” themselves as hostile, during which time they are immobile for a minute. This discourages ganking, and it becomes easier for players to decide where to go and what to do based on the number of hostile players in an area. Based on , players can easy to enjoy authentic gaming world.
Even with both systems in place, there is still a big difference between an area with no PvP and an area with full-loot PvP, which has led them to include another zone: the Yellow Zone. Here, instead of potentially losing all your hard-won gear, you lose a significant amount of durability instead.
Albion Online release date has been unveiled, and it said to that Albion Online will be launched in March 2017, Albion Online is a free-to-play medieval sandbox MMORPG. It is also the first true cross-platform MMO, running on different systems such as Windows, Mac, IOS and Android at the same time and in the same stunning world. With regard to more albion online latest news, you can head over to official website: .